Universal Tabletop Roleplaying System
Pentra
Five-Dice Engine
One engine. Five dice. Any world you can imagine.
What is Pentra?
Pentra: Five-Dice Engine is a universal tabletop roleplaying system. Its core rules are genre-agnostic: the same mechanics drive a neon-soaked street war, a sword-and-sorcery epic, or anything in between.
Settings layer tone, threats, character options, and lore on top of the core engine. Learn the system once, then take it anywhere.
Mechanically, characters are more down-to-earth in power, always vulnerable to damage and without the high-level, god-like powers common in other games that dominate the space.
Pentra believes that characters should evolve through gameplay instead of cookie-cutter templates that everyone follows; for that reason, you will not find classes, you will not find levels, and you will earn Karma that you can spend to evolve your character through attributes and skills to make them flourish as they would in the world they are playing in.
Settings
One engine, any world. Each setting builds on the core rules with its own tone, threats and options.
Edgeliner
Live on the edge. Die on the line.
A dystopian future of megacorps, augmented bodies and street-level survival, played with the Pentra Five-Dice Engine.
Enter Edgeliner → Ancient FantasySentius
Where old gods still listen.
An ancient fantasy world of steel, myth and forgotten powers, played with the Pentra Five-Dice Engine.
Enter Sentius →